ROMs. Pre-configured emulators included for:
Arcade (MAME)
NES
SNES
Sega Master System
Sega Genesis
Atari 2600
Gameboy Advance
TurboGrafx-16
Add additional emulators yourself!

Hello everyone, you in the carateristics of the polycade write that you can add emulators.
Can you tell me how to do it?

    Yes, this is a planned feature, however it has not been added yet.

    To be clear about expectations, our upcoming software release is the "Beta" launch, and will not have the full set of features mentioned here or on our IGG campaign. We don't have a release date for the "finished" software yet.

    What emulators are you planning on adding?

    I would love Yuzo, although it is very unripe as an emulator, but many games work well for me.
    Isn't there a safe date for the beta release?

    Cool, hopefully we can get the ability to add in your own emulators done very soon!

    The beta release is imminent, we should see it out next week.

    25 days later

    sorry if I break you....
    before the beta I had managed to insert the yuzu emulator into polycade and I could scan the game library and get them going. with the beta I can no longer scan the Switch games folder and it returns this error to me:
    sync-adapter - error mapping game data","data":{"payload":{"error":"Error: Wrong game type for mariokart8deluxe; scanned as switch; should be arcade","stack":"Error: Wrong game type for mariokart8deluxe; scanned as switch; should be arcade\n at Function.mapGameData
    is there anything I can do to get him to scan the folder on the beta as well?
    to show him the switch files I edited this file:
    C:Users.....AppDataRoamingpolycadeconfigconfig.default.json

    "appType": "switch",
    "enable": true,
    "appScan": {
    "type": "directory",
    "dir": "[[gamesPath]]\\switch",
    "ext": [ "nsp", "xci" ]
    },
    "assetScan": {
    "dir": "[[assetsPath]]\\switch"
    },
    "switchPath": "C:\\Users\\manue\\AppData\\Local\\yuzu\\yuzu-windows-msvc",
    "launch": {
    "target": "[[switchPath]]\\yuzu.exe",
    "params": [
    "-f",
    "-g",
    "[[appConfig.filePath]]"
    ],
    "options": {}
    },
    "process": {
    "type": "parent",
    "onLaunchFailFocusApp": "yuzu.exe",
    "isWindowedBorderless": false
    }

    Nice! To play around with these settings in the new version, here's a few notes for you:

    Polycade AGS uses an internal default config file that looks exactly like the file located here:
    C:\Users\solla\AppData\Roaming\polycade\config\config.default.json
    Note: This particular config.default.json is not used, so changing it will have no effect. This file is simply a reference to tell you what config settings AGS defaults to.

    If you want to customize and add emulators (no guarantees about this working or not, and we are not currently supporting this - but you're free to experiment and comment), make a copy of that file and rename it to config.json so that you have:
    C:\Users\solla\AppData\Roaming\polycade\config\config.json

    If AGS sees that the above file exists, it will use this ^ config instead of the default internal config.

    Yes.... unfortunately I had already tried it...
    my problem is that it happens at the time of scanning sees games but can not import others as it did in the previous version.
    {"idleSession":null,"wakeSession":{"id":"51d9be81-698a-11eb-9c10-77ff7d0a35b3","startTs":"2021-02-07T21:20:36.456Z","startTsMs":1612732836456},"gameSession":null,"focusSession":null,"timerSession":null,"timerBlockSession":null,"paymentSession":null,"attractMode":{"playlist":{"id":28,"title":"Pixelart - Cycle v1"},"currentEntry":null},"pricingModel":{"priceOptions":[{"name":"10 minutes","price":1,"duration":10},{"name":"20 minutes","price":1.5,"duration":20,"mostPopular":true},{"name":"60 minutes","price":4,"duration":60}]},"account":null,"location":{"app":{"apiData":{"contextData":[{"type":"primaryFile","value":"mariodeluxe.xci"},{"type":"gameTypeInference","value":"switch"},{"type":"titleInference","value":"mariodeluxe"}],"suid":"123266f70b235a4389cbecb3e6b72bd3","suidType":"md5"},"appType":"switch","developer":null,"fileDir":"C:\\Users\\manue\\AppData\\Roaming\\polycade\\games\\switch","fileExt":"xci","fileHandle":"mariodeluxe","fileName":"mariodeluxe.xci","filePath":"C:\\Users\\manue\\AppData\\Roaming\\polycade\\games\\switch\\mariodeluxe.xci","fileSafeTitle":"mariodeluxe","gameType":{"code":"switch"},"images":{"header":"C:\\Users\\manue\\AppData\\Roaming\\polycade\\assets\\switch\\mariodeluxe\\header.jpg"},"isDownloaded":true,"longDescription":null,"publisher":null,"releaseDate":null,"reviews":{},"shortDescription":null,"suid":"123266f70b235a4389cbecb3e6b72bd3","tags":[],"title":"mariodeluxe","videos":{}},"view":"app-select"},"selection":{"action":"select-app","data":{"app":{"apiData":{"contextData":[{"type":"primaryFile","value":"mariodeluxe.xci"},{"type":"gameTypeInference","value":"switch"},{"type":"titleInference","value":"mariodeluxe"}],"suid":"123266f70b235a4389cbecb3e6b72bd3","suidType":"md5"},"appType":"switch","developer":null,"fileDir":"C:\\Users\\manue\\AppData\\Roaming\\polycade\\games\\switch","fileExt":"xci","fileHandle":"mariodeluxe","fileName":"mariodeluxe.xci","filePath":"C:\\Users\\manue\\AppData\\Roaming\\polycade\\games\\switch\\mariodeluxe.xci","fileSafeTitle":"mariodeluxe","gameType":{"code":"switch"},"images":{"header":"C:\\Users\\manue\\AppData\\Roaming\\polycade\\assets\\switch\\mariodeluxe\\header.jpg"},"isDownloaded":true,"longDescription":null,"publisher":null,"releaseDate":null,"reviews":{},"shortDescription":null,"suid":"123266f70b235a4389cbecb3e6b72bd3","tags":[],"title":"mariodeluxe","videos":{}}}},"type":"select","ts":"2021-02-07T21:23:01.912Z","tsMs":1612732981912,"polyfaceVersion":"1.0.2","ipAddress":"192.168.0.242"}

    this log above and MarioDeluxe that is seen adding the icon and is launched perfectly. the other two games go wrong in importing.

    seems like the same problem that other users have in adding certain games

    yes, it's the same problem with other games from other emulators.
    account":null,"level":"info","message":"sync-adapter - error mapping game data","data":{"payload":{"error":"Error: Wrong game type for NFL Blitz 2000; scanned as n64; should be arcade","stack":"Error: Wrong game type for NFL Blitz 2000; scanned as n64; should be arcade\n at Function.mapGameData (C:\\Users\\manue\\AppData\\Local\\Programs\\polyface\\resources\\app.asar\\src\\module\\sync-adapter\\sync-adapter.js:158:17)\n


    bild link html

    now it works, even though I'm connected to the internet it keeps changing my images of the games and since it doesn't find them I'm not truthful

    Will it be possible to add more languages in the future? if i can help you insert italian

    Glad to hear it's gradually getting sorted - we've isolated the problem and have been making server-side updates, so you'll see this gradually fix itself over the next few days.

    Are you saying that you inserted some custom images, and then AGS overwrites those images?

    Re: internationalization - it's on our feature roadmap, I'll add another vote to that feature πŸ˜‰

    yes, it changes my pictures

    log
    "type":"primaryFile","value":"Mario Kart 8 Deluxe.nsp"},{"type":"gameTypeInference","value":"switch"},{"type":"titleInference","value":"Mario Kart 8 Deluxe"}],"suid":"5fec54a804462266e4efdffaeead677c","suidType":"md5"},"appType":"switch","developer":"Nintendo","fileDir":"C:\\Users\\manue\\AppData\\Roaming\\polycade\\games\\switch","fileExt":"nsp","fileHandle":"Mario Kart 8 Deluxe","fileName":"Mario Kart 8 Deluxe.nsp","filePath":"C:\\Users\\manue\\AppData\\Roaming\\polycade\\games\\switch\\Mario Kart 8 Deluxe.nsp","fileSafeTitle":"Mario Clock","gameType":{"code":"switch"},"images":{"header":"C:\\Users\\manue\\AppData\\Roaming\\polycade\\assets\\switch\\Mario Clock\\header.jpeg"},"isDownloaded":true,"longDescription":"A Mario-themed clock for your DSi. POW block, anyone?","publisher":"Nintendo","releaseDate":"2009-06-15","reviews":{},"shortDescription":"A Mario-themed clock for your DSi. POW block, anyone?","suid":"5fec54a804462266e4efdffaeead677c","

    ok thanks for pointing this out - we're going to have a fix for it in the next patch!

    Meanwhile, I keep having a little fun with your software. PS3 Emulator Added... πŸ™‚

    NICE!!! We've been talking about adding a way for users to upload their configurations for others to use...you'd have a lot of followers πŸ˜‰

    5 days later

    ok, after today's update it seems that the images are not being changed. πŸ™‚
    tonight i also added the dolphin emulator and it seems to be going very well



    Wow! What script did you use? I kept getting a parameter error.

    what kind of backup file? i use wbfs

    Hi, my ` config.json .....

    {
    "appType": "wii",
    "enable": true,
    "appScan": {
    "type": "directory",
    "dir": "[[gamesPath]]\wii",
    "ext": [ "wbfs" ]
    },
    "assetScan": {
    "dir": "[[assetsPath]]\wii"
    },
    "launch": {
    "target": "[[emulatorsPath]]\Dolphin-x64\Dolphin.exe",
    "params": [
    "-b",
    "-e",
    "[[appConfig.filePath]]"
    ],
    "options": {}
    },
    "process": {
    "type": "parent",
    "onLaunchFailFocusApp": "Dolphin.exe",
    "isWindowedBorderless": false
    }
    },`


      ceo16 How did you add additional emulators to you system. I would like to do the same

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